Posts

Showing posts from 2019

d20 Weapons for Lucky Idiots (re-posted from Secret Santicore 2017)

PSA: This is a Chat-bot Mating Ground. Observe, below in the comments, an impressive gathering of illuminati occultists seeking more of their kind. Enjoy this opportunity, but do not feed them, contact their phishing sites, or tap the glass. Thank you. First of all, this content isn't mine. It's from the Secret Santicore 2017 document, written by Trent B. of  newfeierland.blogspot.com . The compilation, which came out this year as a beautiful pdf, is full of great content, including a piece by me (Reef Elves for DCC and LotFP ), and a piece written for me by Lungfungus of Melancholies and Mirth , featuring bizarre and abstract alternate planes of reality. Check it out! I had to share this table of weapons for giants. But of course, it applies to the Lucky Idiot , who can use anything as a weapon (it was inspired by a player who wanted to use a Buster/Guts sword) as long as it's not mechanically different from the standard weapon types. Exceptions can be made with Lucky

The Craft Skill

Image
Some Refs and players enjoy including downtime activities, such as spell research, carousing, domain management, and other stuff. Crafting and selling is one such type of downtime activity, and so why not make up a skill for players looking to earn silver, make items for enchantment, repair gear or whatever else? The Craft skill is a specialty skill. Characters do not possess a 1 in 6 chance by default: it is the class ability of  Dwarfs, for whom it replaces the Architecture skill and progresses at the same rate. Others may only gain the skill by allotting Specialist skill points or training in the skill.  Characters with the Craft skill are trained in making one type of good, such as different types of food, clothing, or art, armor, guns, or weapons. The Craft skill may be taken multiple times in different professions, which must be increased separately from one another. In order to craft, appropriate Specialist's tools and facilities are required. The amount of time i