The Well-Adjusted Murderhobo
I have yet to meet a player who has not, at one point or another, taken part in Murderhobo behavior. As a kid who taught himself D&D at the age of 8 reading the 2nd edition Player's Handbook, I built a lot of dungeons with 10' x 10' featureless square rooms housing treasure chests guarded by orcs, and as a player never payed for an inn, a hot meal, or any type of service that a normal person would use. All my income went to implements of murder. But given that verisimilitude can be fun (to a point) and that OSR characters will often find a lot of treasure and have nothing to spend it on other than carousing or buying magic items from the inexplicably present economy built around dungeon crawling, let's give them a reason to care about the things that make us living, breathing people and not cardboard cutouts of munchkins murdering our way through a series of backdrops. If you'd like to apply some simple modifiers to NPC reaction rolls to incentivize this, here a...